A (Black) Library, Bereft Of Books…

It had been a long time since I last read a Gaunt’s Ghosts novel, but I found my collection in the loft a few months ago and decided to read them again.

It’s fair to say I had trouble putting the books down and I’ve quickly found myself at the end of the third omnibus. So, I thought I’d best see if Mr Abnett has been hard at work with his quill since I last read them. As it happens, he has! Two more omnibus books were released in 2018 and 2022, The Victory parts one and two.

But I’m not going to read them. At least for now.

That’s not really by choice. It’s because I can’t get them. They’re out of print, and I hold no hope that another print run will come anytime this decade.

It’s an issue I’ve had for a number of years.

Like so many things in this hobby, it all started with the Horus Heresy. I bought the first 10 or 11 books as they were released directly from my local Games Workshop. Unfortunately, I then had a bit of a break from the hobby (unintentional, just happened) and when I got back into into reading the series around 2019, most of the books were out of print. This meant I had to buy second hand copies from scalpers on e-bay if I had any hope of reading the series. Sure I got a few at a reasonable price, but most of them cost me at least three times RRP, usually more. I’m still missing around 10 books, but by the time I got to buying them I was looking at between seven and ten times RRP, so I’ve mostly abandoned hope.

From a business perspective, none of this makes sense to me. If you have a series of novels that sell well, you can literally print money.

Lets do the maths. If I bought a paperback copy of all 54 books in the series from GW at the RRP of £7.99, that’s £431.46 I’d have spent. Money in their pocket.

Now I can’t be the only person having this problem, otherwise paper backs wouldn’t still be going for £60+ online. So lets imagine there’s a thousand people like me who want the full collection in paperback (I suspect there’s a lot more than that globally). That’s £431,460. It’s not far off half a million quid. What kind of company leaves that kind of money on the table? And lets not forget that there are untold numbers of people across the world entering into the hobby for the first time who want to read the novels but never will, because they can’t get a copy.

Surely the authors must be annoyed that royalties dry up when people can’t buy the book?

Now, some of you might be saying “Why not just get the e-books or audio books?”

The audio book situation is simple to explain. I can’t take in a story unless I’m reading it. I zone out and my mind wonders, then I have to re-wind the same bit again and again until I give up.

My issue with e-books is a little more ephemeral. The simplest answer is that I work on computers all day long and the last thing I want to do on an evening is stare at another screen right before bed. But there’s also the physical element to it. I want to hold paper. I want to turn a page, and I want a physical reminder that I’ve read that book sat on my shelf amongst the matching spines of other novels in the same series.

On top of all that, I don’t want to join another device eco-system that could be taken away at any time. It’s all well and good having a Kindle until they pull device support or even pull access to novels in your library. Sorry. Not for me.

I think that’s the end of this rant. I normally prefer to take action rather than complain, but my choices are to pay more than it’s worth to scalpers or to not read the book. Therefore my current action is to not read the book.

Fortunately I have a fair backlog of books to get through, after which I’ll start looking at non Games Workshop books or pick up reasonably priced ones second hand.

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Hobby Update 3

Oh it started so well… And now my motivation’s dropped.

Since I last posted around four weeks ago, work’s been really busy again meaning there’s been less hobby time this month. And to top it all off I managed to get a really bad cold last week. In the middle of a record breaking heatwave. Go figure…

Oh and things got even better. my Google Pixel 7 decided to metamorphose into a paper weight. So there won’t be many photo’s for a while as my stand in phone’s camera needs to go to SpecSavers.

Reading: Eisenhorn Omnibus – Xenos – Malleus

SPOILERS!

I managed to make a good start on the Eisenhorn omnibus and finished the first novel, Xenos. I’m currently a short way into Malleus as I write this.

So far I feel like this series is a far cry from some of Dan Abnetts other work. I think his choice to write it in the first person really limits his ability to make readers fall in love with the characters like we do in the Gaunts Ghosts books. It’s further exacerbated by the big time jump between the first and second books. So when, at the start of Malleus, we discover that Midas Betancore died between the books, I barely batted an eyelid. Whereas the loss of Colm Corbec and the brutal murder of Bragg in the Gaunts Ghosts novels had me cursing the name of Dan Abnett (he should take pride in that. Excellent writing. R.I.P. men of Tanith).

That being said, the plot itself is solid and enjoyable, which keeps me reading, even though there are constant spelling and grammatical mistakes through out. From what I can tell, I think the books were a rush job to get out alongside the Inquisitor role playing game that released around the same time.

Gaming: Aeronautica Imperialis

My winning streak in the ongoing battle between Astartes forces and Craftworld Fiannaid-Baharr now extends to 4 in 4, despite my best efforts to even out the odds.

I mentioned in my first hobby update that the areas of engagement were too small for Aeldari players to take full advantage of their speed and manoeuvrability, so this week I doubled the size of the map by placing down a second area of engagement. I’m glad to say that even though I won, my opponent made it to turn four this time. Additionally, the larger playing surface did make the game a lot more interesting and forced me to think more about my movement choices. For an Astartes player, a larger area of engagement means you can’t just hug the corners and edges of the map and guarantee something will be in your line of fire. The direction you’re facing starts to play a bigger role and the risk of tailing fire is considerably higher.

I’ll be honest, I think I was again helped by the fact the dice rolled slightly more in my favour in this game. Although I started with rolling a few consecutive ones in turn one and early turn two, my luck changed when my opponent landed three damage on one of my Xiphon interceptors, and I proceeded to roll three sixes to deflect all the damage. I then went on to land shot after shot with lascannons, meaning even when the Aeldari craft got into tailing positions, I was able to wipe them out in the same turn before they could take advantage of the extra shooting phase.

Whilst it’s nice to win a game, winning them as comfortably as I have been doing does detract from the fun. And I think being on the other end of that equation is starting to irk my opponent. I think next time I’ll put the Astartes aside and use my Divisio Aeronautica force instead.

Anyway, here’s the two lists and a picture after the movement phase of turn 4:

Astartes:

  • 2x Storm Eagles
  • 3x Xiphon Interceptors
  • All with Armoured Cockpits

Aeldari:

  • 3x Nightwings with Twin Scatter Lasers
  • 3x Phoenix bombers With Twin Missile Launchers

Gaming and Game Development

I found myself at a loose end earlier in the month and didn’t really have the energy to build or paint at the time. I also couldn’t be bothered with any games that required any real commitment to play, which ruled out most of my modern collection, so I pulled out the real oldies, the ones in the jewel cases with release dates in the 90s.

I started with Road Rash and played through a few levels. The game’s still as fun today as it was in the 90s and the soundtrack is one of the best I’ve come across in a video game. After that I tried Allied General, but couldn’t get that to install using Wine. Admittedly, I’ve no idea how to properly configure and use Wine as I’ve only blundered around rather than reading up on it.

Conquer PC Game for Windows 95 by CrystalVision

Failing that, I managed to get Conquer, an obscure Windows 95 game by CrystalVision, to run and managed to spend a few hours playing what is, at it’s heart, a very simple strategy game. If I recall correctly, my dad and I picked this up in a bargain bin in a shopping centre for a quid or two after my weekly visit to the Games Workshop there. Well worth a quid in my opinion. Even back then when you could buy a space marine bike for a fiver. Anyway, I digress.

Fin Fin on Teo the Magic Planet
Fin Fin on Teo the Magic Planet Running in Wine on Linux

I also stumbled across my copy of Fin Fin on Teo the Magic Planet which came with a PC my dad bought in the 90s. It installed perfectly well via Wine, but took a bit of faffing around with screen resolution to make it usable. After showing this to my offspring, they asked if I could install it on their laptop which runs Linux Mint. Considering the faff I had to go through to launch it I decided no. They’re too young to do it themselves and I don’t want to be pestered every day to set it up. Instead, I thought it would be much easier to learn how to develop a game that runs native on Linux and install that.

So I spent a few evenings early this month learning Godot and built a very basic prototype of a pet game that’s inspired by the principals behind Fin Fin, Tamagotchi and the Petz games I had as a youngling.

It’s still very early stages, but so far I’ve built in various meters that indicate the needs of the pet and affect its behaviour and how you interact with it. The game currently has three locations that you navigate to via doors. The graphics are none existent and the pet is currently a red square, but I’m actually happy with this considering I have no game development experience. Oh, and it’s linked to actual time, so if you don’t log in regularly and let it outside, it poos or wees on the floor, forcing the player to clean up (or, you know, leave a steaming pile on the floor indefinitely) when they log back in. Eventually the pet will also starve if you leave it too long. Who said kids games should be all sunshine and rainbows?

Pet Game - Outdoor Area - Early Development
Pet Game – Outdoor Area – Early Development – Note the pet has gone done a poo.

After getting this far, I’ve had to put the game to one side to focus on actual work and the never ending list of DIY. And thus concludes this hobby update.

Oh, and why not leave me a comment to let me know someone’s actually read this!

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Hobby Update 2

I had been hoping to post this update the weekend before last, but at the time I felt like I’d not done enough to write about and had hopes of painting my Vampire Raider by Sunday night. Well, that didn’t happen and last week ran away from me, so I didn’t get any hobby time beyond odd bits and pieces and a game of Aeronautica on Wednesday night.

Oh well. At least I managed to watch Zulu Dawn and Zulu in the few hours I managed not to spend working.

Gaming: Aeronautica Imperialis

Another resounding victory for the Astartes over the foul Aeldari. This is the third game on the bounce that I’ve wiped out my opponent in three turns or less and I’m starting to feel a bit bad about it. To be fair, the dice were really REALLY in my favour. My Xiphon interceptors had armoured cockpits (6+ armour save) and I succeeded with three out of the first four saves.

Anyway, here’s the two lists:

Astartes:

  • 2x Storm Eagles
  • 3x Xiphon Interceptors
  • All with Armoured Cockpits

Aeldari:

  • 3x Nightwings with Twin Scatter Lasers
  • 3x Phoenix bombers With Twin Pulse Lasers

Painting

Managed to finish off my second Hemlock Wraithfighter on Monday. Have to say I’m not too struck on the end result. I opted for a slightly simpler scheme than with the first one in order to differentiate it and save a little time when painting, however I feel like the end result is a little… meh…

Oh well, at least it’s done!

Reading:

Finished reading the third Gaunts Ghosts omnibus, The Saint by Dan Abnett, which concludes my current collection of that series. Looked up to see if any more books exist. They do, but getting a copy means paying over the odds to scalpers. Guess I’ll just not read them. Started writing a ranting blog post about this but haven’t had chance to finish writing it.

Had a dig through the bulk book purchase I made a few years ago and found the Eisenhorn trilogy, so I’m looking forward to reading that now.

Website:

Added a page for my Blood Angels force including why I chose them, a bit of lore and a few pictures.

I’ve also been thinking about what I want to do design wise for the site, as the theme I selected doesn’t scale for smaller screen sizes like on phones. This was some what intentional when I set up so that I’d focus on publishing content rather than perfect presentation. However, if I ever want to share my ramblings with the wider world, I’m going to have to make sure it works on everyone’s devices…

From a design perspective, I want something fun in a nostalgic way and have two lines of thought at the moment.

The first is to adopt the style and feel of the old Citadel publications from the 1990s. You know, the ones that showed off the range and how to paint your models on bright red and yellow pages.

The second is what I would call early Grim-Dark. The sort of style they used in the third edition Warhammer 40k rulebook and codexes as they moved away from the vibrancy and chaos of the 90s, but still captured an older sci-fi feel.

I think at the moment I’m leaning towards a tribute to 90s Citadel as I think it’s the most fun, but third edition 40k might be more visually appealing. That being said, I might do both. I could set the layout of the site to be standardised and build multiple style-sheets that can be interchanged. Then I could add more designs later and switch between them as the mood takes me without having to build a whole new theme…

That’s it for now. If you have any thoughts on how I should design the site, leave a comment below.

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Hobby Update 1

There are regularly times when I go to show someone a picture of a project I’m working on only to find that the last time I’d worked on it was a hell of a long time ago, and the photos are hidden amongst a never ending stream of screenshots, family photos and dubious memes my friends sent me on WhatsApp.

As a whole, this website will help me to keep info about and images of projects together, but I also want it to keep track of what I do and when.

As WordPress blog posts are dated and timed, the easiest solution is probably to post hobby updates as I complete things, or group them together as a sort of weekly or monthly diary.

I’m not sure how this will look going forwards, but for now I’m going to start with a bit of an info dump of what I’ve worked on this week under some loose headings.

Painting – Aeronautica Imperialis

Decided to crack on with my Hemlock Wraith fighters this week. I’ve managed to finish one (needs a few touch ups but it’s fine for now) and made a start on the second one. All that remains is another coat of yellow in places to correct some mistakes, the windows, soul gems, metallics and shading. I had been hoping to complete that today, but now I finally have time, I don’t have the motivation, so decided to get this hobby update done instead.

Gaming:

Aeronautica Imperialis

On Wednesday I played Aeronautica Imperialis against a friend and absolutely tabled him in two turns (again). This was the second time we played a dogfight with these lists and, despite him learning his from mistakes the previous game, it’s evident from both games that the standard areas of engagement that come with the boxed sets are too small for the Aeldari to take advantage of their speed and manoeuvrability. I think it’s time to invest in some bigger maps. Anyway, here’s the two lists:

Astartes:

  • 1x Thunderhawk
  • 2x Fire Raptors
  • 2x Storm Eagles
  • 2x Xiphon Interceptors

Aeldari:

  • 1x Vampire Raider
  • 2x Hemlock Wraithfighters
  • 3x Nightwings
  • 3x Phoenix bombers

0AD

Had an urge to play Age of Empires but my PC is on Linux and I couldn’t be bothered faffing around to make it work, so I gave 0AD a go. I got annihilated. On easy mode. Was fun though so I’ll give it another shot soon now that I understand the power balance better.

Website

This week saw me re-launch this website. My reasons for this are covered in my blog post from this morning, but in short the intention is to just get on and do it rather than worry about getting it perfect.

I picked an old fashioned theme (twentyten) and just got on with writing, starting with the home page and a page for useful links. Then I spent a few short sessions in between other activities (breaks from work, waiting for x, y or z to happen etc.) writing up the re-launch blog post, a list of current projects, and even started documenting my home-brew Aeldari Craftworld.

In all honesty, most of this content is incomplete, but in the spirit of “get on with it”, I’ve got them to a basic level of utility and hit publish. And I’m happy with that. Far happier than I would be if I’d just saved them as drafts with the intention of getting them up to standard before publication.

Next Item

I think it will help with motivation if I designate the next task I intend to do when I sign off these updates. So the next job I want to do is finish off painting the second Hemlock Wraithfighter, followed by my Vampire Raider. If I can tick those off it will complete my current Aeldari force for Aeronautica which will be a rare accomplishment for me.

Wish me luck!

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Website Re-launch

I originally started this website in 2019 as a place to share my hobbies online. The site has seen a couple of iterations since then, but in all honesty, I’ve never used it as intended.

I think initially I was too precious about the content being perfect. I wanted everything to be structured and polished to perfection and that meant posting anything there became a bit of a chore, so I barely did anything.

I then came across a hobby store that was closing down and took the opportunity to buy out all their remaining stock at a bargain price (I can be rather impulsive). At this point the website turned into an online store for a few years to help sell the products. As before, I wanted everything to be perfect, which just prevented me from getting on with adding products to the site and marketing it. Eventually the site encountered a couple of technical issues and, rather than fix them, I just pulled the plug.

Which leads to where we are today. I’ve been watching a few videos recently about the revival of the indie web, the Y2K asthetic, Frutiger Aero design and generally a lot of nostalgia from my years of growing up online. One thing led to another (including a desire to stop scrolling on Youtube shorts every time I had a gap in activity) and I ended up browsing some sites made on Neocities.

For those of you that haven’t come across it yet, Neocities is effectively a spiritual successor to GeoCities and was set up to bring back some of the individuality and fun that defined the early internet. Honestly, I recommend you check some of these sites out. A good place to start is the “Featured Sites” section on the Neocities home page which lists a handful of randomly selected sites to peruse.

Anyway, it was looking through some of these sites that gave me the inspiration to give this another go.

By modern design/UX/UI standards, most of the websites on Neocities are abominations. And that’s what kept me hooked. Maybe some of it was nostalgia for the old web, when browsing was a purposeful activity and a pastime that required paying attention and working out where you wanted to click next. Nothing is standardised here. It’s a no holds barred free for all where creativity and fun are the hall marks of a good website.

On top of that, the content on these websites is genuine. It’s people from all around the world sharing the things they create, their thoughts and opinions. They don’t care about spell checkers. They’re not worrying about converting every image to Webp format and optimising for search engines. They just say what they want to say, share what they want to share and release it to the world, warts and all.

So that’s what I’m going to do here. This website is more about the doing than the presentation, so to start with I’ve opted for an old, basic WordPress theme (it’s not even mobile responsive!). Once I’ve got some content in place and caught up on a couple of projects I’ll build a new theme that puts the fun back into functional.

That’s enough rambling for now. I hope you stick around and enjoy my ramblings 🙂

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